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A little update on skyline but first feel free to grab yourself some free IBL maps it may shock you the difference it can make your game look no settings to change simply drag and drop! yes its that easy below are images from a scene the first image is just out of the box the others are with diffrent maps.
Download and place them into skylines cubemaps folder (Installation Drive)Aurasoft UK\Skyline Game Engine\System Library\Textures\Cubemaps or in skylines asset manager go to Textures then right cick Cubmaps and open in explorer.
A few things have been finished off well i say finished i mean done and moving on one of they things is Post Fx this is now branching out to post fx volume.
Navmesh is coming along nicely although some of it had a rewrite due to upgrading Lua from 5.1.5 to 5.3.5 worth it in the end as it allows pure object types which allow for more cool stuff like vector2, vector3, vector4, colour,quaternion, aabb, matrix3 and matrix4.
The navmesh is now reading the entity data and poly soup this combines polygons into a single, polygon soup primitive to save memory and time for large geometry.
Have a great day.