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Create your own development library and have it run alongside Skylines asset library, even compile and end game with powerful auto resource collecting. Project based work flows are also supported and recommended for very large projects.
Many model import file types are supported including fbx, x, obj and many, many more. All files types can be auto converted and optimized with Skylines Asset managers Prepare option, including image sizes and conversion to dds. Have Skyline auto prepare you assets for you!
There are many tools built into the manager such as
Many files can be opened from the asset manager into their native editors such as if you have photoshop installed, then you can open any image straight away, or open url links into a browser, text documents etc. There are so many more features for you to play with.