AI System (Lua)
My Skyline AI System consists of three distinct parts:
1. A Skyline Plugin that allows you to create various types of AI files; and
2. Several files that allow you to include the AI files you created in the Plugin in your Skyline game; and
3. A file that you can use to integrate AI Behaviours on your Entities.
The included manual will guide you through the use of the Plugin and the various code files.
This download contains the following AI implementations:
- Behaviour Trees
- Decision Trees
- Finite State Machines
- Steering Behaviours (Seek, Pursue, Flee, Evade, Wander, Arrive, Follow & Obstacle Avoidance)
This download has not been looked at for over a year and there is no demo. However, feel free to ask questions via the forum or by pm and I will answer as quickly as possible.